Wednesday, 10 July 2013

How to start with a test, not implementation - part 4

(this post is adapted from my work-in-progress open source TDD tutorial)

(Note that I use "Statement" instead of "test" and "Specification" instead of "Test Suite" in this post)

This is the last installment of "how to start with a test" series. This time, we're gonna take on the last of the typical techniques, useful when there's already some existing code to fit in.

Start by invoking a method when you have one

Sometimes, we have to add a new class that implements an existing interface required by another class. The fact of implementing an interface imposes what methods should the new class support. If this point is already decided, we can start our Statement by first calling the method and then discovering what we need to supply.

A simple example

Suppose we have an application holding a lot of data that, among other things, handles importing am existing database from another instance of the application. As importing a database can be a lengthy process, a message box is displayed each time when user chooses to perform the import and this message box displays the following message: "Johnny, please sit down and enjoy your coffee for a few minutes as we take time to import your database" (given user name is Johnny). The class that implements it looks like this:

public class FriendlyMessages
{
 public string 
 HoldOnASecondWhileWeImportYourDatabase(string userName)
 {
   return string.Format("{0}, "
     + "please sit down and enjoy your coffee "
     + "for a few minutes as we take time "
     + "to import your database",
     userName);
 }
}

Now, imagine that our management told us that they need to ship a trial version with some features disabled, including importing an existing database. Among all the things we need to do to make it happen, we also need to display a different string with message saying that this is a trial version and the feature is locked. We can do it by extracting an interface from the FriendlyMessages class and using it to put in an instance of another class implementing this interface when the application discovers that it is being run as a trial version. The extracted interface looks like this:

public interface Messages
{
  string HoldOnASecondWhileWeImportYourDatabase(string userName);
}

So our new implementation is forced to support the HoldOnASecondWhileWeImportYourDatabase method. Thus, we when implementing the class, we start with the following:

public class TrialVersionMessages : Messages
{
 public string HoldOnASecondWhileWeImportYourDatabase(string userName)
 {
   throw new NotImplementedException();
 }
}

Now, we're ready to start writing a Statement. Assuming we don't know where to start, we just start with creating an object and invoking the method that needs to be implemented:

[Fact] 
public void TODO()
{
 //GIVEN
 var trialMessages = new TrialVersionMessages();
 
 //WHEN
 trialMessages.HoldOnASecondWhileWeImportYourDatabase();

 //THEN
 Assert.True(false); //to remember about it
}

As you can see, we added an assertion that always fails at the end because we don't have any assertions yet and the Statement would otherwise be already evaluated as true and we'd rather have it remind ourselves that it is not finished. Other than this, the Statement does not compile anyway, because the method HoldOnASecondWhileWeImportYourDatabase takes a string argument and we passed none. This makes us ask the question what is this argument and what's its role in the behavior triggered by the HoldOnASecondWhileWeImportYourDatabase method. Seems like it is a user name and we want it to be somewhere in the result of the method. Thus, we can add it to the Statement like this:

[Fact] 
public void TODO()
{
 //GIVEN
 var trialMessages = new TrialVersionMessages();
 var userName = Any.String();
 
 //WHEN
 trialMessages.
  HoldOnASecondWhileWeImportYourDatabase(userName);

 //THEN
 Assert.True(false); //to remember about it
}

Now, this compiles but is evaluated as false because of the guard assertion that we put at the end. Our goal is to substitute it with a real assertion for a real expected result. The return value of the HoldOnASecondWhileWeImportYourDatabase is a string message, so all we need to do is to come up with the message that we expect in case of trial version:

[Fact] 
public void TODO()
{
 //GIVEN
 var trialMessages = new TrialVersionMessages();
 var userName = Any.String();
 
 //WHEN
 var message = trialMessages.
  HoldOnASecondWhileWeImportYourDatabase(userName);

 //THEN
 var expectedMessage = 
  string.Format("{0}, better get some pocket money!", userName);

 Assert.Equal(expectedMessage, message);
}

and all that is left is to find a good name for the Statement. This isn't an issue since we already specified the desired behavior in the code, so we can just summarize it as something like ShouldYieldAMessageSayingThatFeatureIsLockedWhenAskedForImportDatabaseMessage.

Thursday, 4 July 2013

How to start with a test, not implementation - part 3

(this post is adapted from my work-in-progress open source TDD tutorial)

(Note that I use "Statement" instead of "test" and "Specification" instead of "Test Suite" in this post)

In the first part, I discussed how a good name is a great start for writing a Statement when there's no production code to invoke. In the second part, I elaborated on usefulness of thinking in terms of GIVEN-WHEN-THEN structure and translating it almost literally to code. Today, I'd like to introduce to you another technique - one that may appear awkward, but is actually very useful.

Start from the end

This is a technique that I suggest to people that seem to have absolutely no idea how to start. I got it from Kent Beck's book Test Driven Development by Example. It seems funny at start, but is quite powerful. The trick is to write the Statement 'backwards', i.e. starting with what the Statement asserts to be true (in terms of the GIVEN-WHEN-THEN structure, we'd say that we start with our THEN).

This works because, while we're many times quite sure of our goal (i.e. what the outcome of the behavior should be), but are unsure of how to get there.

A simple example

Imagine we're writing a class for granting access to a reporting functionality based on roles. We don't have any idea what the API should look like and how to write our Statement, but we know one thing: in our domain the access can be either granted or denied. Let's take the successful case (just because it's the first one we can think of) and, starting backwards, start with the following assertion:

//THEN
Assert.True(accessGranted);

Ok, that part was easy, but did we make any progress with that? Of course we did - we now have a non-compiling code and the compilation error is because of the accessGranted variable. Now, in contrast to the previous approach (with translating our GIVEN-WHEN-THEN structure into a Statement), our goal is not to make this compile as soon as possible. The goal is to answer ourselves a question: how do I know whether the access is granted or not? The answer: it is the result of authorization of the allowed role. Ok, so let's just write it down, ignoring everything that stands in our way (I know that most of us have a habit to add a class or a variable as soon as we find out that we need it. If you're like that, then please turn off this habit while writing Statements - it will only throw you off the track and steal your focus from what's important. The key to doing TDD successfully is to learn to use something that does not exist yet like it existed):

//WHEN
var accessGranted 
 = authorization.IsAccessToReportingGrantedTo(
  roleAllowedToUseReporting);

Note that we do not know what roleAllowedToUseReporting is, neither do we know what's authorization, but that didn't stop us from writing this line. Also, the IsAccessToReportingGrantedTo() method is just taken from the top of our head. It's not defined anywhere, it just made sense to write it like this, because it's the most direct translation of what we had in mind.

Anyway, this new line answers the question on where do we take the accessGranted from, but makes us ask further questions:

  1. Where does the authorization variable come from?
  2. Where does the roleAllowedToUseReporting variable come from?

As for authorization, we don't have anything specific to say about it other than that it is an object of a class that we don't have yet. In order to proceed, let's pretend that we have such a class. How do we call it? The instance name is authorization, so it's quite straightforward to name the class Authorization and instantiate it in the simplest way we can think of:

//GIVEN
var authorization = new Authorization();

Now for the roleAllowedToUseReporting. The first question that comes to mind when looking at this is: which roles are allowed to use reporting? Let's assume that in our domain, this is either an Administrator or an Auditor. Thus, we know what's going to be the value of this variable. As for the type, there are various ways we can model a role, but the most obvious one for a type that has few possible values is an enum. So:

//GIVEN
var roleAllowedToUseReporting = Any.Of(Roles.Admin, Roles.Auditor);

And so, working our way backwards, we have arrived at the final solution (we still need to give this Statement a name, but, provided what we already know, this is an easy task):

[Fact] public void
ShouldAllowAccessToReportingWhenAskedForEitherAdministratorOrAuditor()
{
 //GIVEN
 var roleAllowedToUseReporting = Any.Of(Roles.Admin, Roles.Auditor);
 var authorization = new Authorization();

 //WHEN
 var accessGranted = authorization
  .IsAccessToReportingGrantedTo(roleAllowedToUseReporting);

 //THEN
 Assert.True(accessGranted);
}